Our workflow consists of two phases: a) an AR design phase, in which interactive inputs, such as gestures, screen-based inputs, or marker recognitions, are translated to a design algorithm for the masonry structure generation and preview as holograms b) an AR-assisted structural stability simulation phase, in which the designed structure is simulated on its structural performance attributes (without mortar or other adhesives) and shown as an AR holographic result animation on-site with the structurally optimised feedback. We aim to resolve the lack of structural stability simulation in currently existing immersive design workflows. This paper presents an experimental performative design workflow for masonry structures, incorporating augmented reality (AR) technology and real-time stability simulation.
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